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[MS@45] Q&A with former Microsoft New Media Business Manager Paolo Tosolini
April 5, 2020
By Rob S.

[A full list of MS@45 content, resources and the schedule for our online experiences on the weekend of April 4-5 can be found here. Join in the celebration with us! #MSFT45]

Microsoft boomerang, Paolo Tosolini reflects on returning to the company, working as a Project Manager in Office and Windows Media and as a New Media Business Manager.

Living Computers: ​How did you end up at Microsoft?  

Paolo Tosolini​: I worked for MS twice (2001-2004 and 2007-2009). In between I did contract work and to this date, MS has been my main client since I opened my own creative agency in 2014, Tosolini Productions (http://tosolini.com). 

LCM+L: What’s your Microsoft history? What groups, roles and projects did you work on during your tenure?  

PT: My first time in MS I was a PM in Office and Windows Media. When I returned a few years later, I got hired as a New Media Business Manager in the Enterprise sales group called EPG. I oversaw a newly created video platform called Academy Mobile. Think of YouTube for MS employees who wanted to share knowledge and learn valuable skills from each other. Paolo1.JPG

LCM+L: What does Microsoft mean to you? 

PT: MS has been a great professional school for me. It challenged me to think big in ways that I wasn’t used to. In my second stint, I was privileged to operate with the same velocity of a startup, but with the resources of a large corporation. That kind of freedom led me to an award by then CEO Steve Ballmer for 2008 Digital Marketing Excellence. 

LCM+L: What, in your opinion, pushed Microsoft forward to where it is today? 

PT: Microsoft’s success is the result of amazing and consistent efforts to become a leading player in the enterprise space. When I think of MS, I see solutions for making our life more productive through software and services.  

LCM+L: What was your favorite thing you got to do in your role or be a part of? 

PT: Launching the internal video platform Academy Mobile was one of the highlights of my MS times. We operated like a financially sustainable entity within the organization. We had a salesforce to promote our video production services, an independent studio, all sort of equipment to crowdsource content from employees, and a lot of latitude to operate. 

LCM+L: What was one team or project that you followed that you weren’t directly connected to?  

PT: I always admired MSR (MS Research) since they were inventing the future, regardless of whether their ideas would ever land on the market. I was fascinated by their annual internal demo day, where you could see Bill Gates and other execs roaming the rooms curious about the next big breakthrough. 

LCM+L: What’s your favorite Microsoft stat or nugget of information that you think is worth sharing? 

PT: One of the best practices I did as an employee (and later as a vendor), was to go and eat lunch in different cafeterias all the times. It was an opportunity to discover new buildings, get a feeling of the atmosphere, and serendipitously meet former co-workers. It’s easy to get trapped sometimes and see always the same people, day after day. Being a bit of an extrovert pays off in the long term, since colleagues move on to various jobs and you lose track of your network. 

LCM+L: What was your first computer? 

PT: It was a ZX Spectrum 48K. Before then I learned how to program in RPN using an HP41CV. 

About the Author
Rob S.
Senior Manager, Operations
Rob collects video games on virtually any system from wherever he can get his hands on them, including arcade games! He enjoys collecting and sharing my interest with like-minded retro gaming enthusiasts from the world. Since joining the museum in 2016, Rob has had the chance to live a lifelong dream of talking about video games and computers as a career.
About the Author
Rob S.
Senior Manager, Operations
Rob collects video games on virtually any system from wherever he can get his hands on them, including arcade games! He enjoys collecting and sharing my interest with like-minded retro gaming enthusiasts from the world. Since joining the museum in 2016, Rob has had the chance to live a lifelong dream of talking about video games and computers as a career.

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